HowTo Network emblem How To: Gaming THE HOW TO CO. — EDITION 10
A glass display case mid-install, its LED channel lit and acrylic risers staged on the shelf.

SHELF 04 / 07 · DISPLAY & CARE

The shelf about shelves.

Cases, risers, light, film. Six shelves on this wall hold a collection. This one holds the collection up.

You are here.

01 02 03 YOU ARE HERE 04 05 06 07 DISPLAY & CARE. SHELVES & CASES · LED · DUST & UV
01 02 03 04 05 06 07 DISPLAY & CARE. SHELVES & CASES · LED · DUST & UV

Every chapter in this region is a bay on this wall. Back to the wall to walk the rest.

Two cases cut through, and a sun at eleven degrees.

DRAWN IN THE GALLERY

The same collection, twice, in the same room under the same sun: open shelving near the window, a sealed and lit case behind it. Drawn at 0.4 units to the millimetre, so the clear heights down the right are the openings actually drawn rather than a pitch rounded for a tidy caption.

Coming in from the left is a low winter sun - four parallel rays, because sunlight does not fan out to suit a diagram, and it is the slope that decides which unit each ray finds. All four cross the same window and all four are turned at it: the film takes most of the ultraviolet straight back outside before any of them is in the room. That is one stop, and every ray in the drawing gets it.

What separates the two halves is the second stop. Two rays clear the open shelving and reach the sealed case, where the glass front turns them again and what settles on the paint is the faint dashed remainder. The other two stop at the open unit, which has no front, so they cross it at whatever the film left them and land - along with the dust drawn settling on every open shelf. Pink does two jobs here and the drawing keeps them apart. Hatched and unfilled, it is film: the strip on the window, and the same strip magnified in the detail below it. Filled, it is the light you chose: an LED channel under each shelf of the sealed case, diffused, washing down the back so it lands on the object instead of on the glass.

DETAIL · GLAZING GLASS ADHESIVE FILM 340 280 280 320 CASE DEPTH 360 WINDOW LOW SUN DEFLECTED UV FILM OPEN SHELVING OPEN FRONT DUST NO SECOND STOP SEALED CASE LED CHANNEL DIFFUSER REMAINDER DEFLECTED GLASS LINE RISER PLINTH CLEAR HEIGHT · MM BACK PANEL
01 · THE OPEN SHELF LOW SUN AT ELEVEN DEGREES · NO FRONT WINDOW UV FILM DEFLECTED OPEN FRONT DUST NO SECOND STOP CLEARS · SEE 02 OPEN UNIT · 1000 TALL · 360 DEEP · MM 02 · THE SEALED CASE GLASS FRONT · LED UNDER EVERY SHELF 340 280 280 320 CASE DEPTH 360 FROM THE WINDOW · 01 CLEAR HEIGHT · MM DEFLECTED LED CHANNEL DIFFUSER GLASS FRONT FILM, THEN GLASS · WHAT LANDS IS A REMAINDER 03 · DETAIL · THE GLAZING GLASS ADHESIVE FILM OUTSIDE ← GLASS · ADHESIVE · FILM → ROOM

Two things the drawing asks of you.

STAGE IT · THEN DEFEND IT

Everything above is geometry. Both of the jobs it hands you are done standing up, with your hands, in about an afternoon each.

A hand setting an acrylic riser down on a shelf, a figure waiting beside it.
THE RISER · STAGING THE BAY

Height is the only thing a case gives you for free, and a riser is how you spend it. The back rank comes up, the front rank stops hiding it, and a 340mm opening starts holding three rows instead of one.

A roll of UV window film stood on a sill beside a bright window, a squeegee and blade alongside.
THE FILM · STOPPING THE SUN

Film is the one stop every ray in the drawing has to cross, whichever unit it is heading for. It goes on the glass once, costs an afternoon, and takes the ultraviolet down before the room sees it. The case is what buys you the second stop after that.

Three cases on this shelf.

SHELF 04 · CASES 01—03

Furniture, light, and the two things that eat a collection while you are at work. Take them in that order: a case you have not chosen cannot be lit, and light you have not aimed is just another source of heat.

Macro on an LED channel and its diffuser strip, the light falling in an even wash.

Dust is patient. Build for the version of you who cannot be bothered.

POPPY — CLASS: CURATOR
A blower and a microfibre cloth resting beside a figure standing under a dust dome.

FROM THE CURATOR

A case is a promise made to a lazier you.

I have owned two kinds of shelf. The first looked wonderful for a fortnight and then quietly became a job: open shelving, a west-facing window, four rows of matte paint collecting a grey film I had to lift off with a brush every Sunday. The second is glass, sealed at the back, lit from under the lip, and I have dusted it twice this year. Same collection, same room, same owner. The difference was never discipline. It was deciding once, at the point of purchase, how much maintenance I was genuinely willing to sign up for, and then buying the case that matched the honest answer instead of the flattering one.

BY POPPY — CLASS: CURATOR · THEPINKPIPER.GG

While the paint dries.

5 PIECES · IN THE ARCHIVE

Five from the archive, written against this shelf. The titles are the plan; the pieces land as they are set.

01

How to build a display case that holds its own weight

Shelf spans, glass thickness, and the load rating nobody checks until a shelf bows.

BY POPPY · 8 MIN

02

How to light a shelf without cooking what stands on it

Channel, diffuser, distance. Where the heat goes, and why CRI beats brightness.

BY POPPY · 6 MIN

03

How to keep sunlight from eating your figures

Window film, orientation, and what separates fading paint from yellowing plastic.

BY IRIS · 5 MIN

04

How to dust a figure you are afraid to touch

Blower first, brush second, cloth last - the order that keeps grit out of the paint.

BY POPPY · 4 MIN

05

How to choose between acrylic, glass and open air

Cost, weight, clarity, scratching. The three ways to stand a collection up, compared.

BY IRIS · 7 MIN